Greyis atotal convertion mod for Half-Life 2: Episode 2. The Mod was released August 24th, 2012. While it was initially announced that Grey would need both Half-Life 2 and Episode 2, it was later known that only Episode 2 was required. The mod was developed by Deppresick Team.
Synopsis
Grey's life has been nothing but a struggle, a constant downward spiral. And it seems even reality has turned up against him. He awakens to find that the world has gone quiet, the streets empty.. You must find help!
Story
Grey awakens at his bed, startled by nightmarish visions, he ventures on only to find disturbing occurrences on his way and goes to hell to exit through the back door. He decides to take a shortcut to get quickly to his house, although he states that he hates the shortcut, he has no other choices.
MX-Sensors (315 & 433MHz), the programmable universal sensors, offered in Clamp-in and Snap-in options, are both smart and efficient specially built for sensor replacement to perform like OE sensors, in terms of signal interval, durability and functionality, supporting up 90% of North American, European and Asian vehicles and covering over 98% of all OE sensors on the market. Buy Autel MX-Sensor 433MHZ Universal Programmable TPMS Sensor Specially Built for Tire Pressure Sensor Replacement (1 piece): Replacement Sensors - Amazon.com FREE DELIVERY possible on eligible purchases. MX-Sensors,the programmable universal sensors, are both smart and efficient specially built for sensor replacement to perform like OE sensors, in terms of signal interval, durability and functionality supporting up to 99% of the US and Canadian vehicles. The 2-SKU sensor solution that covers over 98% of all OE sensors on the market will greatly simplify your inventory management and lower. Autel tire sensor. Autel MX-Sensor (433MHz) - Lowest Price:$29.00 MX-Sensors (433MHz), the programmable universal sensors, are both smart and efficient specially built for sensor replacement to perform like OE sensors, in terms of signal interval, durability and functionality supporting.
Grey enters an alleyway and finds a flashlight to be able to keep moving. Searching around, he finds a pipe and uses it to destroy the wooden planks blocking the entrance. Going further, he descends into a basement-like room where he finds a disturbing doll. Grey decides to leave the place but notices that the doll follows him. After crawling through many places, he manages to find the exit and reaches his workplace, only to find a handgun along with another note whose writing is the same as his mother's, but he states that it's impossible because she died, yet he has no other choice but to do as the note says. Realising that the metal curtains can't be opened electronically due to a malfunction in the system, he cuts the power in the place to open them manually. He's then attacked by a mysterious, floating man wielding a knife, but Grey kills him with the handgun. Proceeding further, he encounters more of this enemies and questions himself what is happening. Grey also encounters disturbing dolls that jump on his face, men whose body is up to the waist and move with their hands, dogs that seem to be skinned and deformed and many other disturbing enemies while many parts of his past are revealed.After venturing a while, he enters into what seems to be a nightmare when he's about to get home. He tries to enter, but a female voice tells him that he 'can't go home yet'Grey Half Life Mod 1 12 2
because he must 'do something for her first'. He proceeds to the next room and finds a broken doll that resembles a girl, Grey must find the missing doll pieces and restore it (while the player explores part of the girl's memories). Once the doll's restored, Grey's sent to a boss fight against 4 giant female-like monsters while evading enormous blades. Once the battle's finished, it's revealed that Grey was (in reality) killing a little girl with a drill, Grey then reacts and says that he 'did the best he could'. He then enters his house and hears the female voice (his mother) telling him that he'll 'find the answers in the basement'.Grey proceeds as his mother instructs and goes to the basement, finding a long wooden plank covering a hole. He destroys it and reaches a secret part of the basement that's swarming with enemies. Grey finds a clue about his father and decides to go to the mental hospital where he was locked.
Grey reaches the hospital (which is also empty) and proceeds to find the archives section in the third floor to collect information about his father, who'd gone mad a long time ago (the reason of his insanity is not fully explained). After reaching the third floor he realizes that the floor was under renovation and that the archives were moved to the basement. Also, it was noticed that there was a hole in a section of the hospital that leads to the basement, but it was fixed. Nevertheless, Grey destroys the fixed floor where the hole was and manages to reach the basement and finds his father's documents and information. The door behind him locks itself and Grey is unable to open it, screaming and shouting. The screen then goes black and the voice of Grey's mother is heard telling him that 'he's safe' and that 'everything is gonna be ok'.
If the player completes the game in hardcore mode, the real ending is unlocked and Grey's past is completely clarified as follows:
In 1986 Steve and Jen, his parents, were married. Soon after they moved into a small town, called Bright Woods, hoping for a peaceful life for their soon-to-be children. Steve used to work as a surgeon in the city, but now had to work at the local hospital for a much lower pay. Jen tried to get a job to help support his new salary, but was unable to. In 1989 Anita was born. Anita goes to the city school and is bullied aggressively, frequently coming home in tears. Her parents can't afford to send her anywhere else, bullying or not. In 1997 Jen is pregnant again with another daughter. Shortly after giving birth to Claire, Anita suffers a fatal fall on a school trip. It was no accident. But with little evidence other than a broken kids wagon that she was tripped with - that every child on that trip had played on - there was no one to pin the blame onto. Anita was rushed to Bright Woods hospital where Steve was one of the few surgeons available to work on her. While it was against hospital policy to allow staff to work on their family members, they had no choice.
Anita dies in the hospital under the care of Steve, driving him into a deep depression which eventually costs him his job at the hospital.
Counter strike global offensive servers. Server-Side Weapons Skin Mods for Counter-Strike: Global Offensive (CS:GO) Signup Already a member? Server-Side Weapons Skin Mods for Counter-Strike: Global Offensive. Members see zero ads. Membership is 100% free. Frost, Infect - Server-Side. CZE EMINEM Joined 9y ago. 20,584 points Ranked 236th. In January 2016, we permanently disabled Game Server Login Tokens belonging to server operators that were providing free or paid services that falsified the contents of a player’s profile or inventory. Counter-Strike: Global Offensive is the most popular FPS on Steam, and after Superhot came out I decided to give it some CS:GO love This mod will make. Superhot in cs:go war Scior and other csgo mods. Jun 24, 2015 The game Counter-Strike: Global Offensive is community ran on its custom modded servers and I have absolutely no control over what is included in the maps, the mods, the servers or the way the. Counter-Strike: Global Offensive, a Garry's Mod server, located in United Kingdom.
In late 1998 Steve finally completely breaks down believing that his family has no future anymore, he decides to take out the rest of the family with him in a crazed suicidal state. Successfully murdering Claire with a kitchen knife, he fails to kill Jen who then calls the cops. Early 1999, Steve is admitted to Suzanne Cross Hospital where he spends the rest of his life under review by Dr. Hamon Heath who believes Steve's troubles are hereditary and that a lobotomy may be able to save his troubled mind. After the lobotomy Steve suffers multiple seizures and lives out the rest of his life in a cell in a zombie-like state.
Jen finds out she is pregnant this same year. This time it's a boy. Jen worries about his future knowing he'lI have no father to raise him as well as fearing what he could become. Unable to afford the home she is living in anymore, she moves to an apartment in the same town. During the regular screenings and health-check-ups for the birth of the baby, Jen finds out she has first stage spinal cancer. The baby is born late 1999. Jen gives him the name Grey, knowing both her fate and the baby's.
After ten years of suffering and chemotherapy as well as hundreds of thousands of dollars of debt, Jen dies leaving the house to the bank and Grey to live the rest of his childhood in an orphanage. In 2019 Grey left the orphanage for the last time, becoming a car mechanic with low pay - but just enough to move into the ghetto part of the city. After about a year of work he starts to hate his job, his boss, those around him and himself. Then, Grey realizes what he's done.
He accidentally crippled a co-worker due to an accident and decided to hide its mistake from the others. After having a fight with his boss, Grey stabs him, returning to the bar to wash his blood-stained hands. He then states that he has 'a long time left in this hospital, but maybe one day, I will have my own place to call home. My own family..'
Characteristics
Grey's development team was made by the ModDB user Ashkandi, who had previously developed 2 Half-Life mods: Mistake and Mistake-1. Grey goes in the storyline of this mods. Grey's weapon mechanics are like Half-Life 2 . But Grey's hands are shaking while holding any gun (more notorious while using ironsights), which shows that (unlike in many other horror mods and games) the main character is afraid of it's current situation.
The most notorious characteristic comes with the Hardcore difficulty. This difficulty throws a new, fresh challenge to the player, changing weapons location and maps structures, as well as adding new puzzles. Upon completing the game in Hardcore difficulty, the real ending will be revealed to the player.
Reception
Grey was well received in the ModDB page and in many other sites. Reviews praise both its visual quality and horror atmosphere. Yet, they criticise that the game is quite hard, with not too many clues about what to do or where to go, leading the game to be frustrating at some points. It was also pointed that it's a very unbalanced game due to the fact that it takes you almost a full handgun clip to kill an enemy and the melee weapons have been categorized as 'useless', and though the game warns that it's better to run from some enemies, you can't run in Grey, as the sprint function is deactivated. Aside from that, the game has been praised due to its atmosphere, which resemblesCondemned: Criminal Origins, Silent Hill and Dementium.
Grey has a score of 8,3 in ModDB to this date.
Rate
Total votes: 98
September 12, 2012 - 1:11pm
Grey’s life has been nothing but a struggle. A constant downward spiral, and it seems even reality has turned against him. Grey awakens to find that the world has gone quiet, the streets empty. You must find help. Explore the grim world Grey lives in a completely new and unique world, and find clues to his shattered past. Grey is a total conversion Half-Life 2 horror modification where the player must solve puzzles, fight to survive, and find out what is happening to the world around you. We have made a lot changes to the base Source engine and have added countless new mechanics in the mod such as the objective indicator, portable medkit, donator based extras, pickup animations, failed reloads, new picture based GUI elements and much, much more!
(Redirected from List of Source engine mods)
This is a selected list of Source enginemods (modifications), the game engine created by Valve Corporation for most of their games, including Half-Life, Team Fortress 2, and Portal, as well as licensed to third parties. This list is divided into single-player and multiplayer mods.
Single-player mods[edit]
- Aperture Tag - A modification based on Portal 2 that recreates the essence of the game Tag: The Power of Paint, the inspiration for the various gels used in Portal 2. Instead of a portal gun, the player solves puzzles using a mix of these gels that they can spray onto surfaces with a tool they carry.[1]
- Black Mesa - A recreation of Half-Life using the more advanced Source engine.
- Coastline to Atmosphere - A mod set in the Half-Life 2 universe, following Gordon Freeman after the events of Half-Life 2.[2]
- Dear Esther - An experimental 'ghost story' created as a research project at the University of Portsmouth; initially released as a free modification in 2008, a longer commercial version was developed and released in 2012.
- Eclipse - A fantasy themed action-adventure modification, developed by students of The Guildhall at SMU.
- Flipside - A side-scrolling platform game that allows the player to 'flip' the game world around to its backside, altering the means a player can traverse a level.
- Jurassic Life - A modification based on the first Jurassic Park film. The game acts as a side story to the movie where the player takes the role of the park's game warden, Robert Muldoon.[3]
- Korsakovia - A single-player mod for Half-Life 2. It was developed by The Chinese Room and released September 19, 2009. In Korsakovia, the player travels through the delusions of Christopher, a man suffering from Korsakoff's Syndrome. The player hears the voices of Christopher and a doctor as they try to work out what is wrong with Christopher.
- Minerva - An episodic single-player mod based in the Half-Life 2 universe, using storytelling inspired by classic games such as Marathon and System Shock.
- Nightmare House 2 - A horror-themed modification. The mod won ModDB 2010 Mod of the Year awards for Best Original Art,[4] Best Singleplayer Mod[5] and Player's Choice Mod of the Year[6] categories, eventually winning 2nd place at the latter.
- Portal: Prelude - An unofficial prequel to Portal, set before the activation of GLaDOS when scientists used to watch over the test chambers and instruct the test subjects.[7]
- Portal Stories: Mel - A mod build on Portal 2, in which the player controls Mel, who was a character that Valve had originally designed for Portal 2's cooperative mode. The mod takes place after events of Portal and before the events of Portal 2.[8]
- Prospekt - A fan-made sequel to Half-Life: Opposing Force that follows its protagonist, U.S. Marine Adrian Shepherd, as he is sent to help Gordon Freeman during the 'Nova Prospekt' segment of Half-Life 2.[9][10][11]
- Research and Development, a 'non-combative' modification that has been likened to Portal, in which the player uses the gravity gun and other aspects of the Source engine physics to solve puzzles and progress forward.[12][13]
- Rexaura, a Portal modification, with puzzles designed around manipulating and ricocheting plasma balls.[14]
- Riot Act - A mod set in the Half-Life 2 universe, following a member of the civilian resistance on their escape from the Combine prison at Nova Prospekt.[15]
- Operation Black Mesa - A remake of the Half-Life expansion Opposing Force developed by Tripmine Studio.[16]
A screenshot from The Stanley Parable, taken from the full game
- The Stanley Parable - An interactive fiction modification, with multiple endings depending on decisions made by the player. Similar to Dear Esther, the mod was developed into a full commercial release in 2013.[17][18][19]
- Thinking With Time Machine - A mod built atop Portal 2, which adds in the ability for the player to create a brief recording of their actions and then interact with that recording on its playback, including the use of portals.[20]
- Titan: XCIX - A science fiction themed modification set aboard a star ship. The mod won ModDB 2011 Mod of the Year Editors Choice award for creativity.[21]
Multiplayer mods[edit]
- Age of Chivalry - A multiplayer modification. Players fight for either the Mason Order or Agathian Knights in a fictional medieval environment using swords, spears and many other medieval weapons. Version 1.0 was released on 12/01/07. Age of Chivalry received Mod DB Editor's Choice for 2007.[22]
- Counter-Strike: Malvinas - A multiplayer first-person shooter modification of Counter-Strike: Source, developed and distributed by Argentine web hosting company Dattatec. The game is set in Stanley, the capital of the Falkland Islands. The objective of the game is same to that of the Counter-Strike series; each round is won by either detonating a bomb or by eliminating all members of the enemy team.[23] The mod prompted strong controversy in the United Kingdom; Dattatec's website was targeted by British hackers on 27 March 2013.[23]
- Dino D-Day - The game is set in 1942 during World War II. The premise of the game is that Adolf Hitler has resurrected dinosaurs, and players can battle online choosing to serve either the Allied nations or the Nazis.[24][25] The game has been described as a new twist on 'the overdone World War II FPS .. that has become a running joke in the industry and gaming press'.[26]
- Dystopia - A cyberpunk-themed total conversion, somewhat based on popular role-playing game Shadowrun, that pits Punk mercenaries against Corporate security forces in both the physical world and cyberspace. Last release August 23, 2014. Dystopia received the Player's Choice Honorable Mention from Mod DB in 2006,[27] Best Mod for Half-Life 2 during the Independent Games Festival in 2006,[28] and received the 'Mod Of The Year - 3rd place' and 'Genre Award - Action' for mods of 2005 by Mod DB.[29]
- Empires - A first-person shooter/real-time strategy hybrid where each team led by a commander, viewing the world in the top-down perspective leading troops in the first-person perspective. It features a variety of player classes and vehicles. Empires has received media coverage from IGF,[30] PC Games magazine,[31] PC Action magazine,[32] SteamFriends,[33] and Planet Half-Life.[34][35] It was also awarded the 'Genre Award: Multi-Genre' from Mod DB in 2006,[36] won 3rd place Player's Choice at Mod DB's MOTY awards 2007,[37] and received a Silver award from SteamFriends as 2nd best Source mod of 2007.[38]
- Eternal Silence - A hard science fiction, class-based first-person shooter featuring infantry and space combat scenarios. Eternal Silence pits two capital ships of rival factions against one another for domination of human-occupied space. It won 'Best Mod - Multiplayer FPS' during the Independent Games Festival in 2006,[39] 'Best Multiplayer Mod of the Year - Honorable Mention' from Mod DB in 2006,[40] and 'Mod DB Editors' Choice Award' in 2007.[22]
- Fortress Forever - A mod based on Valve's Team Fortress Classic, but has been created entirely from scratch by the Fortress Forever development team. The intended scope of Fortress Forever is to please the adamant Team Fortress Classic fans, while at the same time creating a game enjoyable enough to players new to Team Fortress styled games. The mod was released on September 13, 2007.[41]Fortress Forever received 'Best mod of 2007' in PC Gamer magazine.[42]
- Fistful of Frags - A first-person shooter set in the Wild West. Released as a mod in 2007 and as a standalone game in 2014.[43]
- Garry's Mod - A 'sandbox' mod that allows the player to manipulate objects using the Sourcephysics engine. Allows both single and multi-player interaction. Version 13 released commercially and version 9 is still available on Steam. Garry's Mod received Mod DB's 'Player's Choice Honorable Mention' from Mod DB in 2006,[27] 'Mod of the Year' in 2005[44] and 'Genre Award: Puzzle' in 2005.[45]
- GoldenEye: Source - A total conversion for Half-Life 2 that aims to recreate the original Nintendo 64 classic GoldenEye 007. It received Mod DB's 'Editors' Choice for Reinvention' in 2006,[46] 'Third Place, Mod of the Year' in 2006,[27] and 'Fourth Place, Top Unreleased Mods' in 2005.[47]
- Half-Life 2: Capture the Flag - A simple capture-the-flag mod. Players are divided into two teams, Combine and Rebels, and try to steal the other team's flag from their base and return it to their own for points, with the aid of ability enhancing runes and various weapons.
- The Hidden - Puts one player (called The Hidden) as an invisible genetically modified human against a team of SWAT-like operatives called the Infinitum Research Intercept Squad, (IRIS) with regular human attributes but a selection of weapons to choose. The IRIS team's objective is to hunt down the Hidden, while the Hidden attempts to stalk and kill the IRIS team without being detected. Hidden: Source won Mod DB's 'Fourth Place, Mod of the Year' in 2006,[27] 'Editors' Choice for Ambience' in 2006,[46] and 'Editors' Choice for Multiplayer' in 2005.[48]
- Insurgency: Modern Infantry Combat - Is a total conversion mod for Valve Corporation's Source engine. Insurgency is a multiplayer, tactical first person shooter, and implements elements of realism, in an attempt to increase player immersion and promote teamwork. The game is primarily set in the Iraq war, however some maps are set in Afghanistan, and future updates are planned to expand the setting into a hypothetical conflict in Kosovo and other theatres. Insurgency received the Player's Choice 2007 'Mod of the Year' award from ModDB,[49] as well as the 'Best Source Mod of 2007' Gold Award from Steamfriends.[50]
- Iron Grip: The Oppression - A first-person shooter/real-time strategy hybrid set within the fictional Iron Grip universe in a predominantly urban setting. The game pits two separate factions against each other: the Rahmos and the Resistance. Playing as the Rahmos gives at least one player control of an array of AI-controlled NPCs in a top-down real-time strategy perspective. Players in the resistance, conversely, are individual players in the first-person perspective fighting the player-controlled NPCs. Awarded Editors' Choice for Innovation from Mod DB in 2006,[46] and Players' Choice Honorable Mention for Multi-Genre from Mod DB in 2006.[36]
- Jailbreak Source - A team based first-person shooter where each team has a jail in their base. When an enemy player is killed, they will respawn inside your jail, where they can either await release by their own team who are fighting to get to the release button, or escape by their own means, through devious and deadly escape routes. Jailbreak Source has received media coverage and reviews from Planet Half-Life,[51] Total PC Gaming Magazine,[52] and ModDB.[53] Alongside Interviews with ModDB[54] and Interlopers.net[55]
- Mario Kart: Source - A total conversion mod for the Source engine based in the Mario Kart series. It was first announced in 2006, but development stopped in November, 2012 and source files were released to public.
- NeoTokyo is a Half-Life 2 mod which puts the player into a future Tokyo universe inspired by anime such as Akira and Ghost in the Shell developed by Studio Radi-8.
- No More Room in Hell is a total conversion inspired by the films of George Romero.[56] This survival horror game features eight-player co-op and hordes of npc zombies.[57][58]
- Nuclear Dawn is a mix of first-person shooter and real-time strategy set in a dystopian post-apocalyptic future. Each team has one commander who build support structures in top-down perspective mode, other players take role of the field units in a first-person perspective.
- Perfect Dark: Source is a total conversion for the video gameHalf-Life 2 that aims to recreate the original Nintendo 64 game Perfect Dark. It was listed among the top 100 mods of 2007 at Mod-DB[59] and 'Honorable Mention' in the top unreleased mods of 2006 Mod DB feature.[60]
- Pirates, Vikings and Knights II - A mostly melee-based mod featuring three factions – Pirates, Vikings and Knights – and includes map objectives such as Team Deathmatch or Last Team Standing.
- SourceForts - A capture-the-flag mod. Teams use gravity guns to build a fort out of given parts during the build phases, and assault the other team's fort during the combat phases. One can play as a Soldier, Sniper, Engineer, Rocketeer, or Scout in a fast-paced battle for glory. Last release September 1, 2008.
- Thirteenth Place, Mod of the Year from Mod DB in 2005[61]
- Players' Choice Genre Award: Action from Mod DB in 2006[36]
- Synergy - A cooperative mod. Synergy supports official campaigns by Valve, user-made levels, and other third-party mods (MINERVA, City 7, and Riot Act so far). In September 2008, Valve introduced it as one of the first five Source mods being offered on Steam and supported by Steamworks.[62][63]
- Zombie Panic! Source - A team-based zombie themed mod which pits player-controlled survivors against player-controlled zombies. The gameplay style simulates an outbreak: The zombie team starts with only a few players, but their ranks grow as survivors are defeated and switch to the zombie team. Its first public release was on December 28, 2007,[64] and it received the Mod DB, players' choice, top unreleased mod award for 2007.[65]
See also[edit]
References[edit]
- ^Hillard, Kyle (2014-07-19). 'Thinking Without Portals – How The Portal 2 Gel Mod Aperture Tag Came To Exist'. Game Informer. Retrieved 2014-07-21.
- ^Mahood, Andy (2006-09-07). 'Modify - Issue 28: A Half-Life 2 Double Feature'. GameSpy. Retrieved 2014-06-24.
- ^Meer, Alex (2013-01-07). 'Half-Life 2 Walks The Dinosaur: Jurassic Life'. Rock Paper Shotgun. Retrieved 2013-01-08.
- ^http://www.moddb.com/events/2010-mod-of-the-year-awards/features/editors-choice-best-original-art-2010
- ^http://www.moddb.com/events/2010-mod-of-the-year-awards/features/editors-choice-best-singleplayer-mod-2010
- ^http://www.moddb.com/events/2010-mod-of-the-year-awards/features/players-choice-mod-of-the-year-2010
- ^Cavalli, Earnest (2008-10-08). 'Portal: Prelude Now Available'. Wired. Retrieved 2008-10-09.
- ^Hillard, Kyle (2015-01-31). 'Fan Made Portal 2 Mod Looks Good Enough To Be From Valve'. Game Informer. Retrieved 2015-05-10.
- ^Matulef, Jeffrey (2016-01-15). 'Valve-approved fan-made Half-Life expansion Prospekt dated for February'. Eurogamer. Retrieved 2016-01-15.
- ^http://www.polygon.com/2016/1/16/10779538/half-life-prospket-steam-sequel
- ^Muncy, Jake (2016-02-24). 'Fan-Made Prospekt Is the Half-Life Sequel We May Never Get'. Wired. Retrieved 2016-02-24.
- ^Breckon, Nick (2009-07-27). 'Play This Mod: Research & Development'. Shacknews. Retrieved 2009-07-27.
- ^Meer, Alec (2009-07-20). 'Science In Action: Research & Development'. Rock, Paper, Shotgun. Retrieved 2009-07-27.
- ^Pearson, Craig (2012-01-27). 'Moretal: Portal Mod Rexaura'. Rock Paper Shotgun. Retrieved 2013-01-03.
- ^Rossignol, Jim. 'Riot TrActors'. Rock, Paper, Shotgun. Retrieved 2009-06-12.
- ^Pearson, Phil Savage (2012-01-27). 'PC Gamer'. Retrieved 2013-04-12.
- ^McElroy, Justin (2011-08-05). 'The Stanley Parable is a thoughtful Half-Life 2 mod'. Joystiq. Retrieved 2011-08-05.
- ^Kuchera, Ben (2011-08-05). 'The Stanley Parable: we're going to cover this HL2 mod in a new way'. Ars Technica. Retrieved 2011-08-05.
- ^Schreier, Jason (2011-08-16). 'Brilliant Indie Game The Stanley Parable Will Mess With Your Head'. Wired. Retrieved 2011-08-16.
- ^Moore, Bo (2014-04-28). 'This Portal 2 Mod Lets You Play Against Yourself'. Wired. Retrieved 2015-05-10.
- ^http://www.moddb.com/groups/2011-mod-of-the-year-awards/features/moty-2011-editors-choice
- ^ ab'2007 Mod of the Year Awards'. Archived from the original on 2008-04-21. Retrieved 2008-05-04.
- ^ abLedge, James (29 March 2013). 'Falklands Counter Strike: British hackers attack Argentinian developer's website'. The Independent. Retrieved 16 March 2016.
- ^'Steam: Dino D-Day'. Valve Corporation. Archived from the original on 2011-03-18. Retrieved 2011-03-18.
- ^'Dino D-Day Features Nazi Dinosaurs'. Discovery Channel. Retrieved 2011-03-18.
- ^'Dino D-Day: The Best World War II Shooter Ever'. The Escapist. Retrieved 2011-03-18.
- ^ abcd'Feature: Mods of 2006 - Player's Choice - Mod of the Year'. Archived from the original on 2008-12-08. Retrieved 2007-04-29.
- ^'Winners: 2006 IGF Main Competition'. Archived from the original on 2016-06-04. Retrieved 2007-04-29.
- ^Mods of 2005 feature - Mod DB
- ^IGF
- ^http://img.photobucket.com/albums/v678/L3TUC3/EmpiresmodPCgamesjune2006-1-1.jpg
- ^PC ActionArchived 2007-09-28 at the Wayback Machine
- ^SteamFriendsArchived 2008-02-16 at Archive.today
- ^Empires - Planet Half-LifeArchived 2007-12-18 at the Wayback Machine
- ^Empires 1.06 - Planet Half-LifeArchived 2008-03-02 at the Wayback Machine
- ^ abc'Feature: Mods of 2006 - Player's Choice - Top Mods by Genre'. Archived from the original on 2008-12-16. Retrieved 2007-04-29.
- ^2007 Mod of the Year Awards Event Player's Choice Winners Showcase feature - Mod DBArchived 2008-05-06 at the Wayback Machine
- ^SteamFriends - Other - The SteamFriends Awards for 2007Archived 2008-02-16 at Archive.today
- ^'2007 Independent Games Festival Finalists'. Retrieved 2007-04-29.
- ^'Mods of 2006 - Editors' Choice'. Archived from the original on November 28, 2007. Retrieved 2007-12-15.
- ^Planet Half-Life News. Fortress Forever Exclusive Release!Archived 2007-10-13 at the Wayback Machine. Retrieved 2007-09-18.
- ^http://img86.imageshack.us/img86/3576/scan0001jl6.jpg
- ^http://www.pcgamer.com/fistful-of-frags-relaunches-as-standalone-game-can-be-downloaded-for-free-on-steam/
- ^'Feature: Mods of 2005 - Mod of the Year'. Retrieved 2007-04-29.
- ^'Feature: Mods of 2005 - Top Mod by Genre'. Retrieved 2007-04-29.
- ^ abc'Feature' Mods of 2006 - Editor's Choice'. Retrieved 2007-04-29.
- ^'Feature: Mods of 2005 - Top Unreleased: 5 to 2'. Retrieved 2007-04-29.
- ^'Feature: Mods of 2005 - Editor's Choice'. Retrieved 2007-04-29.
- ^'2007 Mod of the Year Awards'. ModDB.com.
- ^'The SteamFriends Awards for 2007'. steamfriends.com. Archived from the original on 2009-08-09.
- ^Rogers, Thomas (2008-08-09). 'Jailbreak: Source 0.4'. Planet Half-Life. IGN. Archived from the original on 2008-03-04. Retrieved 2008-09-16.
- ^Mod, Report. Jailbreak: Source 0.4. Total PC Gaming. p. 66.
- ^'Jailbreak: Source preview'. Mod DB. 2008-04-12. Retrieved 2008-09-16.
- ^'ModDB Jailbreak Interview'. Mod DB. 2008-04-15. Retrieved 2008-09-16.
- ^'Interlopers Jailbreak Interview'. Interlopers. 2008-04-15. Retrieved 2008-09-16.
- ^Nelson, Mike (2011-11-03). 'Previews: No More Room in Hell Impressions'. GameSpy. IGN Entertainment. Retrieved 2011-11-19.
- ^'No More Room in Hell Beginner's guide'. NMRiH development team. Retrieved 2011-11-19.
- ^'No More Room in Hell'. Valve Developer Community. Retrieved 2011-11-19.
- ^2007 Mod of the Year Awards event - Mod DB
- ^'Perfect Dark:Source Mod for Half-Life 2 Mods of 2006 - Player's Choice feature - Mod DB'. Retrieved 2008-06-18.
- ^'Feature: Mods of 2005 - Overall Top Mods: 15 to 11'. Retrieved 2007-07-22.
- ^Valve Corporation (2008-09-26). 'Valve's announcement of first 5 Source mods available on Steam'. Steam News. Retrieved 2009-06-16.
- ^Kendall, Steve (August 26, 2007). 'Synergy 2.5'. Planet Half-Life. Archived from the original on August 24, 2009.
- ^[1] News post announcing the release of Zombie Panic! Source
- ^'2007 Mod of the Year Awards Event Player's Choice Winners Showcase feature - Mod DB'. Archived from the original on 2008-01-31. Retrieved 2008-01-29.
External links[edit]
Retrieved from 'https://en.wikipedia.org/w/index.php?title=List_of_Source_mods&oldid=903389649'
(Redirected from List of Source engine mods)
This is a selected list of Source enginemods (modifications), the game engine created by Valve Corporation for most of their games, including Half-Life, Team Fortress 2, and Portal, as well as licensed to third parties. This list is divided into single-player and multiplayer mods.
Single-player mods[edit]
- Aperture Tag - A modification based on Portal 2 that recreates the essence of the game Tag: The Power of Paint, the inspiration for the various gels used in Portal 2. Instead of a portal gun, the player solves puzzles using a mix of these gels that they can spray onto surfaces with a tool they carry.[1]
- Black Mesa - A recreation of Half-Life using the more advanced Source engine.
- Coastline to Atmosphere - A mod set in the Half-Life 2 universe, following Gordon Freeman after the events of Half-Life 2.[2]
- Dear Esther - An experimental 'ghost story' created as a research project at the University of Portsmouth; initially released as a free modification in 2008, a longer commercial version was developed and released in 2012.
- Eclipse - A fantasy themed action-adventure modification, developed by students of The Guildhall at SMU.
- Flipside - A side-scrolling platform game that allows the player to 'flip' the game world around to its backside, altering the means a player can traverse a level.
- Jurassic Life - A modification based on the first Jurassic Park film. The game acts as a side story to the movie where the player takes the role of the park's game warden, Robert Muldoon.[3]
- Korsakovia - A single-player mod for Half-Life 2. It was developed by The Chinese Room and released September 19, 2009. In Korsakovia, the player travels through the delusions of Christopher, a man suffering from Korsakoff's Syndrome. The player hears the voices of Christopher and a doctor as they try to work out what is wrong with Christopher.
- Minerva - An episodic single-player mod based in the Half-Life 2 universe, using storytelling inspired by classic games such as Marathon and System Shock.
- Nightmare House 2 - A horror-themed modification. The mod won ModDB 2010 Mod of the Year awards for Best Original Art,[4] Best Singleplayer Mod[5] and Player's Choice Mod of the Year[6] categories, eventually winning 2nd place at the latter.
- Portal: Prelude - An unofficial prequel to Portal, set before the activation of GLaDOS when scientists used to watch over the test chambers and instruct the test subjects.[7]
- Portal Stories: Mel - A mod build on Portal 2, in which the player controls Mel, who was a character that Valve had originally designed for Portal 2's cooperative mode. The mod takes place after events of Portal and before the events of Portal 2.[8]
- Prospekt - A fan-made sequel to Half-Life: Opposing Force that follows its protagonist, U.S. Marine Adrian Shepherd, as he is sent to help Gordon Freeman during the 'Nova Prospekt' segment of Half-Life 2.[9][10][11]
- Research and Development, a 'non-combative' modification that has been likened to Portal, in which the player uses the gravity gun and other aspects of the Source engine physics to solve puzzles and progress forward.[12][13]
- Rexaura, a Portal modification, with puzzles designed around manipulating and ricocheting plasma balls.[14]
- Riot Act - A mod set in the Half-Life 2 universe, following a member of the civilian resistance on their escape from the Combine prison at Nova Prospekt.[15]
- Operation Black Mesa - A remake of the Half-Life expansion Opposing Force developed by Tripmine Studio.[16]
A screenshot from The Stanley Parable, taken from the full game
- The Stanley Parable - An interactive fiction modification, with multiple endings depending on decisions made by the player. Similar to Dear Esther, the mod was developed into a full commercial release in 2013.[17][18][19]
- Thinking With Time Machine - A mod built atop Portal 2, which adds in the ability for the player to create a brief recording of their actions and then interact with that recording on its playback, including the use of portals.[20]
- Titan: XCIX - A science fiction themed modification set aboard a star ship. The mod won ModDB 2011 Mod of the Year Editors Choice award for creativity.[21]
Multiplayer mods[edit]
- Age of Chivalry - A multiplayer modification. Players fight for either the Mason Order or Agathian Knights in a fictional medieval environment using swords, spears and many other medieval weapons. Version 1.0 was released on 12/01/07. Age of Chivalry received Mod DB Editor's Choice for 2007.[22]
- Counter-Strike: Malvinas - A multiplayer first-person shooter modification of Counter-Strike: Source, developed and distributed by Argentine web hosting company Dattatec. The game is set in Stanley, the capital of the Falkland Islands. The objective of the game is same to that of the Counter-Strike series; each round is won by either detonating a bomb or by eliminating all members of the enemy team.[23] The mod prompted strong controversy in the United Kingdom; Dattatec's website was targeted by British hackers on 27 March 2013.[23]
- Dino D-Day - The game is set in 1942 during World War II. The premise of the game is that Adolf Hitler has resurrected dinosaurs, and players can battle online choosing to serve either the Allied nations or the Nazis.[24][25] The game has been described as a new twist on 'the overdone World War II FPS .. that has become a running joke in the industry and gaming press'.[26]
- Dystopia - A cyberpunk-themed total conversion, somewhat based on popular role-playing game Shadowrun, that pits Punk mercenaries against Corporate security forces in both the physical world and cyberspace. Last release August 23, 2014. Dystopia received the Player's Choice Honorable Mention from Mod DB in 2006,[27] Best Mod for Half-Life 2 during the Independent Games Festival in 2006,[28] and received the 'Mod Of The Year - 3rd place' and 'Genre Award - Action' for mods of 2005 by Mod DB.[29]
- Empires - A first-person shooter/real-time strategy hybrid where each team led by a commander, viewing the world in the top-down perspective leading troops in the first-person perspective. It features a variety of player classes and vehicles. Empires has received media coverage from IGF,[30] PC Games magazine,[31] PC Action magazine,[32] SteamFriends,[33] and Planet Half-Life.[34][35] It was also awarded the 'Genre Award: Multi-Genre' from Mod DB in 2006,[36] won 3rd place Player's Choice at Mod DB's MOTY awards 2007,[37] and received a Silver award from SteamFriends as 2nd best Source mod of 2007.[38]
- Eternal Silence - A hard science fiction, class-based first-person shooter featuring infantry and space combat scenarios. Eternal Silence pits two capital ships of rival factions against one another for domination of human-occupied space. It won 'Best Mod - Multiplayer FPS' during the Independent Games Festival in 2006,[39] 'Best Multiplayer Mod of the Year - Honorable Mention' from Mod DB in 2006,[40] and 'Mod DB Editors' Choice Award' in 2007.[22]
- Fortress Forever - A mod based on Valve's Team Fortress Classic, but has been created entirely from scratch by the Fortress Forever development team. The intended scope of Fortress Forever is to please the adamant Team Fortress Classic fans, while at the same time creating a game enjoyable enough to players new to Team Fortress styled games. The mod was released on September 13, 2007.[41]Fortress Forever received 'Best mod of 2007' in PC Gamer magazine.[42]
- Fistful of Frags - A first-person shooter set in the Wild West. Released as a mod in 2007 and as a standalone game in 2014.[43]
- Garry's Mod - A 'sandbox' mod that allows the player to manipulate objects using the Sourcephysics engine. Allows both single and multi-player interaction. Version 13 released commercially and version 9 is still available on Steam. Garry's Mod received Mod DB's 'Player's Choice Honorable Mention' from Mod DB in 2006,[27] 'Mod of the Year' in 2005[44] and 'Genre Award: Puzzle' in 2005.[45]
- GoldenEye: Source - A total conversion for Half-Life 2 that aims to recreate the original Nintendo 64 classic GoldenEye 007. It received Mod DB's 'Editors' Choice for Reinvention' in 2006,[46] 'Third Place, Mod of the Year' in 2006,[27] and 'Fourth Place, Top Unreleased Mods' in 2005.[47]
- Half-Life 2: Capture the Flag - A simple capture-the-flag mod. Players are divided into two teams, Combine and Rebels, and try to steal the other team's flag from their base and return it to their own for points, with the aid of ability enhancing runes and various weapons.
- The Hidden - Puts one player (called The Hidden) as an invisible genetically modified human against a team of SWAT-like operatives called the Infinitum Research Intercept Squad, (IRIS) with regular human attributes but a selection of weapons to choose. The IRIS team's objective is to hunt down the Hidden, while the Hidden attempts to stalk and kill the IRIS team without being detected. Hidden: Source won Mod DB's 'Fourth Place, Mod of the Year' in 2006,[27] 'Editors' Choice for Ambience' in 2006,[46] and 'Editors' Choice for Multiplayer' in 2005.[48]
- Insurgency: Modern Infantry Combat - Is a total conversion mod for Valve Corporation's Source engine. Insurgency is a multiplayer, tactical first person shooter, and implements elements of realism, in an attempt to increase player immersion and promote teamwork. The game is primarily set in the Iraq war, however some maps are set in Afghanistan, and future updates are planned to expand the setting into a hypothetical conflict in Kosovo and other theatres. Insurgency received the Player's Choice 2007 'Mod of the Year' award from ModDB,[49] as well as the 'Best Source Mod of 2007' Gold Award from Steamfriends.[50]
- Iron Grip: The Oppression - A first-person shooter/real-time strategy hybrid set within the fictional Iron Grip universe in a predominantly urban setting. The game pits two separate factions against each other: the Rahmos and the Resistance. Playing as the Rahmos gives at least one player control of an array of AI-controlled NPCs in a top-down real-time strategy perspective. Players in the resistance, conversely, are individual players in the first-person perspective fighting the player-controlled NPCs. Awarded Editors' Choice for Innovation from Mod DB in 2006,[46] and Players' Choice Honorable Mention for Multi-Genre from Mod DB in 2006.[36]
- Jailbreak Source - A team based first-person shooter where each team has a jail in their base. When an enemy player is killed, they will respawn inside your jail, where they can either await release by their own team who are fighting to get to the release button, or escape by their own means, through devious and deadly escape routes. Jailbreak Source has received media coverage and reviews from Planet Half-Life,[51] Total PC Gaming Magazine,[52] and ModDB.[53] Alongside Interviews with ModDB[54] and Interlopers.net[55]
- Mario Kart: Source - A total conversion mod for the Source engine based in the Mario Kart series. It was first announced in 2006, but development stopped in November, 2012 and source files were released to public.
- NeoTokyo is a Half-Life 2 mod which puts the player into a future Tokyo universe inspired by anime such as Akira and Ghost in the Shell developed by Studio Radi-8.
- No More Room in Hell is a total conversion inspired by the films of George Romero.[56] This survival horror game features eight-player co-op and hordes of npc zombies.[57][58]
- Nuclear Dawn is a mix of first-person shooter and real-time strategy set in a dystopian post-apocalyptic future. Each team has one commander who build support structures in top-down perspective mode, other players take role of the field units in a first-person perspective.
- Perfect Dark: Source is a total conversion for the video gameHalf-Life 2 that aims to recreate the original Nintendo 64 game Perfect Dark. It was listed among the top 100 mods of 2007 at Mod-DB[59] and 'Honorable Mention' in the top unreleased mods of 2006 Mod DB feature.[60]
- Pirates, Vikings and Knights II - A mostly melee-based mod featuring three factions – Pirates, Vikings and Knights – and includes map objectives such as Team Deathmatch or Last Team Standing.
- SourceForts - A capture-the-flag mod. Teams use gravity guns to build a fort out of given parts during the build phases, and assault the other team's fort during the combat phases. One can play as a Soldier, Sniper, Engineer, Rocketeer, or Scout in a fast-paced battle for glory. Last release September 1, 2008.
- Thirteenth Place, Mod of the Year from Mod DB in 2005[61]
- Players' Choice Genre Award: Action from Mod DB in 2006[36]
- Synergy - A cooperative mod. Synergy supports official campaigns by Valve, user-made levels, and other third-party mods (MINERVA, City 7, and Riot Act so far). In September 2008, Valve introduced it as one of the first five Source mods being offered on Steam and supported by Steamworks.[62][63]
- Zombie Panic! Source - A team-based zombie themed mod which pits player-controlled survivors against player-controlled zombies. The gameplay style simulates an outbreak: The zombie team starts with only a few players, but their ranks grow as survivors are defeated and switch to the zombie team. Its first public release was on December 28, 2007,[64] and it received the Mod DB, players' choice, top unreleased mod award for 2007.[65]
See also[edit]
References[edit]
- ^Hillard, Kyle (2014-07-19). 'Thinking Without Portals – How The Portal 2 Gel Mod Aperture Tag Came To Exist'. Game Informer. Retrieved 2014-07-21.
- ^Mahood, Andy (2006-09-07). 'Modify - Issue 28: A Half-Life 2 Double Feature'. GameSpy. Retrieved 2014-06-24.
- ^Meer, Alex (2013-01-07). 'Half-Life 2 Walks The Dinosaur: Jurassic Life'. Rock Paper Shotgun. Retrieved 2013-01-08.
- ^http://www.moddb.com/events/2010-mod-of-the-year-awards/features/editors-choice-best-original-art-2010
- ^http://www.moddb.com/events/2010-mod-of-the-year-awards/features/editors-choice-best-singleplayer-mod-2010
- ^http://www.moddb.com/events/2010-mod-of-the-year-awards/features/players-choice-mod-of-the-year-2010
- ^Cavalli, Earnest (2008-10-08). 'Portal: Prelude Now Available'. Wired. Retrieved 2008-10-09.
- ^Hillard, Kyle (2015-01-31). 'Fan Made Portal 2 Mod Looks Good Enough To Be From Valve'. Game Informer. Retrieved 2015-05-10.
- ^Matulef, Jeffrey (2016-01-15). 'Valve-approved fan-made Half-Life expansion Prospekt dated for February'. Eurogamer. Retrieved 2016-01-15.
- ^http://www.polygon.com/2016/1/16/10779538/half-life-prospket-steam-sequel
- ^Muncy, Jake (2016-02-24). 'Fan-Made Prospekt Is the Half-Life Sequel We May Never Get'. Wired. Retrieved 2016-02-24.
- ^Breckon, Nick (2009-07-27). 'Play This Mod: Research & Development'. Shacknews. Retrieved 2009-07-27.
- ^Meer, Alec (2009-07-20). 'Science In Action: Research & Development'. Rock, Paper, Shotgun. Retrieved 2009-07-27.
- ^Pearson, Craig (2012-01-27). 'Moretal: Portal Mod Rexaura'. Rock Paper Shotgun. Retrieved 2013-01-03.
- ^Rossignol, Jim. 'Riot TrActors'. Rock, Paper, Shotgun. Retrieved 2009-06-12.
- ^Pearson, Phil Savage (2012-01-27). 'PC Gamer'. Retrieved 2013-04-12.
- ^McElroy, Justin (2011-08-05). 'The Stanley Parable is a thoughtful Half-Life 2 mod'. Joystiq. Retrieved 2011-08-05.
- ^Kuchera, Ben (2011-08-05). 'The Stanley Parable: we're going to cover this HL2 mod in a new way'. Ars Technica. Retrieved 2011-08-05.
- ^Schreier, Jason (2011-08-16). 'Brilliant Indie Game The Stanley Parable Will Mess With Your Head'. Wired. Retrieved 2011-08-16.
- ^Moore, Bo (2014-04-28). 'This Portal 2 Mod Lets You Play Against Yourself'. Wired. Retrieved 2015-05-10.
- ^http://www.moddb.com/groups/2011-mod-of-the-year-awards/features/moty-2011-editors-choice
- ^ ab'2007 Mod of the Year Awards'. Archived from the original on 2008-04-21. Retrieved 2008-05-04.
- ^ abLedge, James (29 March 2013). 'Falklands Counter Strike: British hackers attack Argentinian developer's website'. The Independent. Retrieved 16 March 2016.
- ^'Steam: Dino D-Day'. Valve Corporation. Archived from the original on 2011-03-18. Retrieved 2011-03-18.
- ^'Dino D-Day Features Nazi Dinosaurs'. Discovery Channel. Retrieved 2011-03-18.
- ^'Dino D-Day: The Best World War II Shooter Ever'. The Escapist. Retrieved 2011-03-18.
- ^ abcd'Feature: Mods of 2006 - Player's Choice - Mod of the Year'. Archived from the original on 2008-12-08. Retrieved 2007-04-29.
- ^'Winners: 2006 IGF Main Competition'. Archived from the original on 2016-06-04. Retrieved 2007-04-29.
- ^Mods of 2005 feature - Mod DB
- ^IGF
- ^http://img.photobucket.com/albums/v678/L3TUC3/EmpiresmodPCgamesjune2006-1-1.jpg
- ^PC ActionArchived 2007-09-28 at the Wayback Machine
- ^SteamFriendsArchived 2008-02-16 at Archive.today
- ^Empires - Planet Half-LifeArchived 2007-12-18 at the Wayback Machine
- ^Empires 1.06 - Planet Half-LifeArchived 2008-03-02 at the Wayback Machine
- ^ abc'Feature: Mods of 2006 - Player's Choice - Top Mods by Genre'. Archived from the original on 2008-12-16. Retrieved 2007-04-29.
- ^2007 Mod of the Year Awards Event Player's Choice Winners Showcase feature - Mod DBArchived 2008-05-06 at the Wayback Machine
- ^SteamFriends - Other - The SteamFriends Awards for 2007Archived 2008-02-16 at Archive.today
- ^'2007 Independent Games Festival Finalists'. Retrieved 2007-04-29.
- ^'Mods of 2006 - Editors' Choice'. Archived from the original on November 28, 2007. Retrieved 2007-12-15.
- ^Planet Half-Life News. Fortress Forever Exclusive Release!Archived 2007-10-13 at the Wayback Machine. Retrieved 2007-09-18.
- ^http://img86.imageshack.us/img86/3576/scan0001jl6.jpg
- ^http://www.pcgamer.com/fistful-of-frags-relaunches-as-standalone-game-can-be-downloaded-for-free-on-steam/
- ^'Feature: Mods of 2005 - Mod of the Year'. Retrieved 2007-04-29.
- ^'Feature: Mods of 2005 - Top Mod by Genre'. Retrieved 2007-04-29.
- ^ abc'Feature' Mods of 2006 - Editor's Choice'. Retrieved 2007-04-29.
- ^'Feature: Mods of 2005 - Top Unreleased: 5 to 2'. Retrieved 2007-04-29.
- ^'Feature: Mods of 2005 - Editor's Choice'. Retrieved 2007-04-29.
- ^'2007 Mod of the Year Awards'. ModDB.com.
- ^'The SteamFriends Awards for 2007'. steamfriends.com. Archived from the original on 2009-08-09.
- ^Rogers, Thomas (2008-08-09). 'Jailbreak: Source 0.4'. Planet Half-Life. IGN. Archived from the original on 2008-03-04. Retrieved 2008-09-16.
- ^Mod, Report. Jailbreak: Source 0.4. Total PC Gaming. p. 66.
- ^'Jailbreak: Source preview'. Mod DB. 2008-04-12. Retrieved 2008-09-16.
- ^'ModDB Jailbreak Interview'. Mod DB. 2008-04-15. Retrieved 2008-09-16.
- ^'Interlopers Jailbreak Interview'. Interlopers. 2008-04-15. Retrieved 2008-09-16.
- ^Nelson, Mike (2011-11-03). 'Previews: No More Room in Hell Impressions'. GameSpy. IGN Entertainment. Retrieved 2011-11-19.
- ^'No More Room in Hell Beginner's guide'. NMRiH development team. Retrieved 2011-11-19.
- ^'No More Room in Hell'. Valve Developer Community. Retrieved 2011-11-19.
- ^2007 Mod of the Year Awards event - Mod DB
- ^'Perfect Dark:Source Mod for Half-Life 2 Mods of 2006 - Player's Choice feature - Mod DB'. Retrieved 2008-06-18.
- ^'Feature: Mods of 2005 - Overall Top Mods: 15 to 11'. Retrieved 2007-07-22.
- ^Valve Corporation (2008-09-26). 'Valve's announcement of first 5 Source mods available on Steam'. Steam News. Retrieved 2009-06-16.
- ^Kendall, Steve (August 26, 2007). 'Synergy 2.5'. Planet Half-Life. Archived from the original on August 24, 2009.
- ^[1] News post announcing the release of Zombie Panic! Source
- ^'2007 Mod of the Year Awards Event Player's Choice Winners Showcase feature - Mod DB'. Archived from the original on 2008-01-31. Retrieved 2008-01-29.
External links[edit]
Retrieved from 'https://en.wikipedia.org/w/index.php?title=List_of_Source_mods&oldid=903389649'
Grey is a mod for Half-Life: Episode Two created by Deppresick Team. It’s a horror total conversion the player must solve puzzles, fight to survive, and find out what is happening to the world around you. We have made a lot changes to the base Source engine and have added countless new mechanics in the mod such as the objective indicator, portable medkit, donator based extras, pickup animations, failed reloads, new picture based GUI elements and much, much more!
The story: Grey’s life has been nothing but a struggle. A constant downward spiral, and it seems even reality has turned against him. Grey awakens to find that the world has gone quiet, the streets empty. You must find help. Explore the grim world Grey lives in a completely new and unique world, and find clues to his shattered past.
How to install: The mod has it’s own installer
If the mod won’t work, then go into it’s folder (it’s in the SourceMods) and find the gameinfo.txt file. Open it in Notepad and look for the line starting with “SearchPaths”. Then highlight and everything below, right till the end o the file and replace it with this:
SearchPaths
{
game+mod |gameinfo_path|.
platform |gameinfo_path|.
game_lv hl2/hl2_lv.vpk
game+mod ep2/ep2_english.vpk
game+mod ep2/ep2_pak.vpk
game |all_source_engine_paths|episodic/ep1_english.vpk
game |all_source_engine_paths|episodic/ep1_pak.vpk
game |all_source_engine_paths|hl2/hl2_english.vpk
game |all_source_engine_paths|hl2/hl2_pak.vpk
game |all_source_engine_paths|hl2/hl2_textures.vpk
game |all_source_engine_paths|hl2/hl2_sound_vo_english.vpk
game |all_source_engine_paths|hl2/hl2_sound_misc.vpk
game |all_source_engine_paths|hl2/hl2_misc.vpk
platform |all_source_engine_paths|platform/platform_misc.vpk
mod+mod_write+default_write_path |gameinfo_path|.
game+game_write |gameinfo_path|.
gamebin episodic/bin
game |all_source_engine_paths|episodic
game |all_source_engine_paths|hl2
In the launcher interface, you will be asked to select the things you want to do. Complex operations are simplified with this program, after all.To use the Paragon Partition Master to resize your partitions, here are the steps you need to take.The first thing you need to do is, of course, to download and install Paragon Partition Master into your computer. Choose the Resize Partition option.Choosing the Resize Partition option will launch the Resize interface. Run it to launch the program’s interface. How to shrink c drive. It is so stable and intuitive that even if you are new to the task, you can do a good job at partitioning.
platform |all_source_engine_paths|platform
}
}
}
Report problems with download to [email protected]
see morePopular files for Half-Life 2: Episode Two
Name | Type | Size | Date | Total | 7 days |
---|---|---|---|---|---|
Half-Life 2: Episode Two - Tr1p v.1.2 | mod | 266.8 MB | 7/8/2013 | 1.8K | 27 |
Half-Life 2: Episode Two - The Closure v.2.0 | mod | 2071.3 MB | 7/31/2017 | 2.4K | 25 |
Half-Life 2: Episode Two - Dead Lab v.0.02 Alpha | mod | 2643.1 MB | 6/2/2018 | 373 | 24 |
Half-Life 2: Episode Two - Mission Improbable v.29112015 | mod | 340.7 MB | 3/19/2017 | 6.8K | 13 |
Half-Life 2: Episode Two - Arctic Adventure : Episodes v.1.1demo | mod | 399.4 MB | 7/17/2016 | 1.1K | 9 |
Half-Life 2: Episode Two - Research and Development | mod | 81.8 MB | 5/20/2010 | 3.6K | 6 |
Half-Life 2: Episode Two - Dangerous World v.Source SDK 2013 | mod | 492.8 MB | 2/14/2016 | 3K | 5 |
Half-Life 2: Episode Two - Deep Down v.1.3 | mod | 171.6 MB | 3/17/2017 | 2.5K | 5 |
Half-Life 2: Episode Two - Mega City One v.1.2 | mod | 257.5 MB | 3/20/2017 | 693 | 5 |
Half-Life 2: Episode Two - Half-Life 2: From Combines v.6 Final | mod | 263.4 MB | 9/29/2017 | 190 | 5 |
Half-Life 2: Episode Two - They Hunger Again v.1.3 | mod | 1302.1 MB | 7/17/2016 | 1.2K | 4 |
Half-Life 2: Episode Two - 1187 v.1.3f | mod | 1233.8 MB | 7/17/2016 | 2.5K | 4 |
Half-Life 2: Episode Two - Uncertainty Principle v.1.0 | mod | 121.3 MB | 11/1/2015 | 988 | 4 |
Half-Life 2: Episode Two - Precursor | mod | 128.6 MB | 3/13/2016 | 468 | 4 |
Half-Life 2: Episode Two - Grey v.1.10 | mod | 1519.4 MB | 1/17/2014 | 3.1K | 4 |
Half-Life 2: Episode Two - CUBE v.2 | mod | 625.9 MB | 10/24/2013 | 4K | 4 |